Nicci B's BS

In this Dungeon you fight against the Dragon-God Nicol Bolas and his army of Eternals.

Levels
This Dungeon has 3 levels. He starts at level 1 with 100 life. While at this level he draws 2 cards per turn. He levels up at the start of his turn after he either takes 20 damage or half the players rounded up have cast their commander.

At level 2 the Dungeon boss "Nicol Bolas, Dragon-God" comes into play. He has unlimited loyalty. He will randomly activate one of his abilities each turn except for his -8. The dungeon also starts drawing 3 cards per turn. He levels up at the start of his turn once a player loses or when he is down to 40 life ot less.

At level 3 the dungeon boss will have a 50% chance to activate his -8. The dungeon draws 4 cards per turn at this point.

Mini-Bosses
There are 4 Mini-Bosses in the Dungeon deck. These are: God-Eternal Oketra, God-Eternal Kefnet, God-Eternal Bontu, and God-Eternal Rhonas. The have the same amount of health as the cards show. While at least one Mini-boss is on the battlefield the Dungeon boss is not affected by Raiders' cards or effects. If a Mini-boss no longer has their Supertype "Boss" they are not considered Mini-bosses ie. "Imprisoned in the Moon".

Specific Card Choices
Unless otherwise noted all choices are random and all cards with activated abilities will try to activate once per turn.

Bleeding Edge: It will primarily choose something on the field with 2 toughness or less. Otherwise it will target anything.

Torment of Hailfire: X will always be equal to the number of turns that have passed.

The Elderspell: This will always target all Raider's planeswalkers unless there are none. In which case it will target all non-bolas planeswalkers. The counters always go to a random dungeon planeswalker.

Elder Mastery: It will primarily try to target a dungeon creature.

In Bolas's Clutches: It will primarily try to target a Raider's nonland permanent.

Bolas's Citadel: The dungeon will pay to cast from the top as many times a turn as the dungeon level-1 (0 at level 1, 1 at 2, 2 at 3). And only if it has the life for it.

Domri, Chaos Bringer: Domri will always activate his +1 before any spells are cast for the dungeon. The first creature to be cast each turn this way gains riot.

Tezzeret, Artifice Master: If the Dungeon gets the Tezzeret emblem, instead of searching the dungeon will reveal from the top until a permanent is revealed.

God-Eternal Bontu: The Dungeon will only sacrifice non-token, non-legendary creatures.

Spark Reaper: It will only sacrifice itself and only after it attacks.